Now, that appears to be happening again, as a new virtual idol called Regret has a new generation of people trapped within her world of Redo.īeing a virtual idol in a virtual world allows for some shenanigans. The Caligula Effect 2 is set five years after the first game, in which a virtual idol called μ trapped a number of people in a virtual world called Mobius, where they lived out idealised high-school lives until a group known as the Go-Home Club broke free of its control. Some story threads carry over - especially with respect to some specific characters - but all of the important details are provided naturally over the course of the game. Though The Caligula Effect 2 is a sequel to the previous game, players can readily jump straight in here. While it never threatens true greatness, the game remains engaging throughout its forty-hour runtime, aided by a good localisation from NIS America, and successfully avoids the potential pitfalls. For a sequel to a game that was not well received in both its original and enhanced remake iterations, FuRyu and Historia have done fine work in creating a title that manages to carry its interesting premise and ideas to fruition. The Caligula Effect 2 easily goes down as one of this year’s most pleasant RPG surprises.
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